Gratton: Hunger and thirst are 10% slower. Overeaters: Filling the hunger and thirst meters will increase damage mitigation by up to + 6%. Look for it in the next PTS update! Power Armor: Up to +35 for each resistance at 350 lbs. Up to +20 power armor for each resistor with 29,000 caps: Up to +35 heavy weights for each resistor with 29,000 caps: This attribute is still in progress and is not currently working. Ghost’s: Each attack that attacks an enemy has a 10% chance of creating a stealth field.New Legendary Armor and Power Armor AttributesĪristocrat: The more caps you have, the more energy and damage resistance you have. Look for it in the next PTS update! Gourmand: Filling the hunger and thirst meters will increase the damage. Heavyweight: This attribute is still an ongoing work and is not currently working.
Up to + 25% damage with 95% or more health. Juggernaut’s: Damage increases as your health increases. The attributes of the new legendary weapons and armor are listed below, but see the original PTS post for more information.Īristocrat: The more caps you have, the more damage you get. Many of the new weapon and armor attribute changes, as well as some rebalancing of the old attributes, are definitely welcome for anyone considering metabuilding changes that consist primarily of running Blooded or Junky weapons. This includes new quest lines, new Gold Bullion Vendors, legendary crafts, legendary attribute balance changes, and some new rewards. Last week, Public Test Server released a Steel Reign update, introducing a range of new features to Fallout 76.